[Openal] Re: OpenAL Soft performance question
Sam Brown
subi at revolutionbaby.com
Wed Oct 7 07:48:29 PDT 2009
> As I noted, I haven't ruled out the application being at fault. We
> seemed to have the same issue with a fairly simple test app so that is
> why I posted the question. It just takes a long time to verify it has
> the same behaviour.
If it helps, I did something similar: I set an app that played two
sounds simultaneously. One was a ten second sample that looped that
was stopped and restarted after a random period of time (between 5
and 20 seconds), and one short (about half a second) that retriggered
when the previous instance of it had finished. The app did nothing
else, although it was using OpenGL to display information.
After about 6 hours, regardless of the amount of sounds played, the
audio started corrupting, usually in the form of long periods of
silence with the occasional burst of the samples.
OpenAL wasn't returning any errors on any actions, even after the
corruption had started. It seemed to think that the sounds had either
stopped immediately, or not stopped at all.
This was on a _very_ basic build of Gentoo, running inside a bare
X server.
Cheers,
- Sam Brown
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