[Openal] two questions
angelo
angelo70 at gmail.com
Wed Mar 25 00:38:01 PDT 2009
Hi All,
i am working on a simple application, an half.duplex streaming with a
remote embedded device.
While receiving audio on the pc side, i was wondering if there is a
fixed total amount limit (samples) of audio to be stored in the AL
buffers before start to play ?
If i have 4096 bytes (16 bit mono, 2048 samples) the stream is played
fine, but if i start to play with a received amount of 2048(1024
samples), i hear a bounce, since the first part is consumed by the
player and there are not other samples ready for a while.
Also, starting to play, i hear a little glitch, like a "blup". It is
probably due to the first chunks of samples received that contain some
noise. Is there a wai to detect if is an AL problem or if the "blup" is
in the samples received ?
many thanks,
Angelo
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