[Openal] Artifacts - Alternating from left to right channels?
Ashley McConnell
ashley at siroccoracing.com
Mon Mar 2 01:10:55 PST 2009
Daniel PEACOCK wrote:
>
>
> Are you using Head Relative sounds (setting the AL_SOURCE_RELATIVE
> property) on your Sources? This tells AL that your position and velocity
> settings on the Source are relative to the Listener position and velocity
> rather than to the origin. (This setting could be useful for all
> player's
> car sounds)
>
>
Actually I just noticed that if I put the engine *behind* the listener the
sound gets much worse (1m behind instead of 1m in front).
Any idea what the problem could be?
Thanks again
All the best,
Ash
--
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