[Openal] Artifacts - Alternating from left to right channels?

Ashley McConnell ashley at siroccoracing.com
Mon Mar 2 01:10:55 PST 2009



Daniel PEACOCK wrote:
> 
> 
> Are you using Head Relative sounds (setting the AL_SOURCE_RELATIVE
> property) on your Sources?  This tells AL that your position and velocity
> settings on the Source are relative to the Listener position and velocity
> rather than to the origin.   (This setting could be useful for all
> player's
> car sounds)
> 
> 

Actually I just noticed that if I put the engine *behind* the listener the
sound gets much worse (1m behind instead of 1m in front).

Any idea what the problem could be?

Thanks again
All the best,
Ash
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