Hi all,
I'm encountering crackles and pops if I change the source.volume
frequently like this (pseudo code):
// called 100 pr sec
void Update()
{
read out [volume]
alSourcef(id, AL_GAIN, [volume] + 0.01);
}
Is this expected and/or can I do something to prevent it?
Im on a intel macbook pro.
cheers,
Søren C.