[Openal] Generic Software: no errors but no sound
Samuel Lacroix
samy.rolka at laposte.net
Thu May 22 17:47:19 PDT 2008
Hi,
I've got this problem for a very long time and can't find a solution :
I am using OpenAL, with Visual Studio 2008 on Windows, * without ALUT *,
and when I use the "Generic Hardware" device, everything works well :
wav samples, ogg streaming, 3D sound, Doppler effect, multiple channels,
multiple sounds... No problem. But with the "Generic Software" device, I
ear a /click /when the program begins, the same /click /when it exits,
but no sound and no error (I check EVERY OpenAL call). Generic Software
is important, because several computers don't have a hardware device
available.
- Same thing on a PC with no hardware device (no sound at all since
"Generic Hardware" is not available);
- Reproduced on both Vista 64bits and Xp SP2 32bits
I'm building OpenAL from the SVN repository (creating wrap_oal.dll and
openal32.dll, and linking my project to openal32.lib).
I've tried the openAL 1.1 SDK from Creative (headers, lib and
installer), and I get EXACTLY the same problem: no sound with "Generic
Software", on both PCs.
I don't understand the problem, but I can play sound from old openAL
samples (using ALUT), even on the PC with no hardware device, it works.
Google has not helped me (I've found a few guys having the same issue
but I didn't get any solution);
Please, any idea ? I spent several nights on this and it is really
getting on my nerves :/
PS: Actually I ear a very very very low continuous sound, I've tried to
amplify it (using OpenAL Gain then with Audacity) but it's weird. I've
uploaded it here (very very amplified):
http://members.gamedev.net/sam/openalsample.zip
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