[Openal] Capture output
bojkar
bojkar at go2.pl
Thu Mar 13 01:07:58 PDT 2008
wow thanks very mush for full reply :) I must read about mixer api. Thanks
one
more time!
Garin Hiebert wrote:
>
>
> On March 11, 2008, bojkar at go2.pl wrote:
>
>> I still don't know how to capture output :/
>> I searched a lot of forums and search engine's and nothing.
>
> OpenAL didn't attack the complex subject of mixer controls -- it's
> assumed that the user sets up the input(s) with the appropriate levels.
>
> For Windows, if you want to programatically handle mixing then you need
> to use the mixer API. There's a fair amount of info out there, and a
> Google search turned up this article which looks pretty good at first
> glance -- http://www.borg.com/~jglatt/tech/mixer.htm. There are lots
> of "gotchas" with this stuff, so you'll want to work very flexibly and
> test on as many different sound card solutions as possible.
>
> Gotchas that come to mind:
>
> 1) The mixer "lines" have names which are individual to the driver --
> so "Aux" on one card may be "Auxiliary" on another and "Line In 1" on
> another... If the driver is in French -- it will come back as a
> localized string.
>
> 2) You can get around #1 to some degree by retrieving generic caps on
> the mixer controls, which can tell you things like "this is a line
> input" in a language-independent way. That worked pretty well in the
> Windows 3.1 era, but these days there may be multiple line inputs on a
> card, so then you're back to trying to distinguish between them using
> strings...
>
> 3) There isn't a define for "output" or (Creative parlance) "What You
> Hear" -- so I don't think #2 will work for your specific application.
>
> 4) I don't know exactly what the deal is with Windows Vista, but I
> expect this old API is probably still supported. You'll want to make
> sure. If you have a vertical application that can be restricted to
> Vista, then you may want to investigate Vista's native audio API (Core
> Audio -- not to be confused with Apple's!) Whether or not it can be
> cleanly used alongside OpenAL (especially native OpenAL libraries) is
> not known to me, but Vista does have a new audio system which
> presumably contains a new mixer API -- so maybe it would work better
> than the old API if you can restrict yourself to Vista...
>
> Once you dig into this stuff, I think you'll understand why OpenAL
> didn't tackle it for even a single platform, much less multiple
> platforms. Good luck!
>
> Garin
>
>
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