[Openal] Input Wav Format in order to hear effects

aconstantin alex.constantin at yahoo.com
Wed Jun 18 04:14:16 PDT 2008


Dear List, 

I've been searching the forum but couldn't find a specific answer, so hear
it goes:

I noticed that the only files I can successfully load with
alutLoadMemoryFromFile() AND upon which I can put my effects are .wav-s with
the format no. 4353.
Other .wavs, that have the format 4354 or 4355 can play, but I can't hear
any effects whatsoever

My questions are:
- What is the meaning of that number ?
- Why can't I hear any effects play on any other format / What are the
compatible formats for EFX to work  ? (if more than one)
- What converting tool should I use to change my .wav format to the right
one (4353) ? or is there any other way to workaround this issue ?

I also have in mind to include .ogg support in my C# app (it's gonna take me
a while to convert the C++ tutorials, resolve dependencies, etc - help is
most appreciated), but I'm afraid I'll run into the same problems....

Can anyone shed some light on the subject ?

Thanks in advance.

Alex.


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---using---
- VC# 2005
- Tao Framework 2.1.0
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