[Openal] deployement
Andre Krause
post at andre-krause.net
Sun Sep 30 11:34:55 PDT 2007
Xavier Bouchoux wrote:
> Hello,
>
> When distributing an application that uses openAl, what are the various
> possibilities to make sure that the library is installed on the computer?
>
> The ones I can think of are:
> - linking to the OpenAL website with the installer to download.
> - The deployement guide suggest shipping the oalinst.exe and running it.
> - putting OpenAL32.dll and warp_oal.dll with the exe.
> - other?
>
> What do you think of the various options?
>
> what about people with hardware accelerated cards? Is openAl installed
> when installing the driver?
>
> cheers,
>
> xavier.
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>
too sad, that this tricky router+wrapper system of entwined dll's does
not allow static linking of openAL...
but if you dont need native hardware acceleration and you can fall back
to generic software or hardware, then you just need to modify the source
code of openAL a bit and can make a static build of the library. static
linking has some advantages. for example, if you make a small
internet-downloadable game, you really do not want the gamer/user
1. put through many clicks of an installer or
2. put him the burden to unzip some archive (yes.. there definitely are
casual gamers who cant handle a zip tool or use the xp built in zip
functionality) or
3. manually install openAL
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