[Openal] AL error states and threads
Chris Robinson
chris.kcat at gmail.com
Mon Nov 26 14:06:22 PST 2007
On Monday 26 November 2007 01:19:40 pm Daniel PEACOCK wrote:
> As for OpenGL ... I could be wrong here, but I thought the same problem
> existed there, and the only solution was to use multiple Contexts?
In OpenGL, contexts are set per-thread and can't be current in multiple
threads at the same time, so an error generated in one context can never be
seen in another thread without explicit context switches at both ends. Unlike
OpenAL where contexts are set per-process.
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