[Openal] 3D Sound

Leben Ojanen lebenojanen at gmail.com
Thu Nov 1 10:18:18 PDT 2007


Hi everyone.  I've got a small problem that I think the community here
can definitely clear up for me.

I'm working on a 3d kart battle game and I've used OpenAL to implement
some 3d positional sound.  Everything works great, except for the fact
sounds are not heard by the player unless they are right next to
objects emitting the sounds.

How can I correctly increase the range that the sounds are heard at?

Thanks in advance,
Eddie


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