[Openal] OpenAL licence

Jason Daly jdaly at ist.ucf.edu
Fri Jun 15 17:20:26 PDT 2007


Desktop Gaming Support wrote:
> I'm struggling to make sense of the OpenAL licence.
>
> Basically, I have a game with an imminent release date and I need to 
> finalise the details for OpenAL.  I want to distribute the two OpenAL 
> DLLs (openal32.dll and wrap_oal.dll) with my game - this would mean 
> the end user would not have to mess about installing OpenAL 
> themselves.  The two DLLs would be contained in my program folder.
>
> Does the OpenAL licence permit me to do this?

I'm not an authority on OpenAL licensing, but I can pretty confidently 
say yes, this is completely permissible.  In fact, if you prefer, there 
is an installer at http://developer.creative.com that will install those 
specific .dll's automatically (not to your program's folder, but to the 
system folder).

A common practice to run that installer (with the /s option to keep it 
silent) as part of your app's own installer.

--"J"




More information about the Openal mailing list