[Openal] choppy sound :(
M. Kalthoff
m.kalt at web.de
Sat Jul 28 20:45:18 PDT 2007
Hi,
Sadly, installing the new OpenAL run-times didn't solve the problem.
Maybe you get a better idea if you listen to a short sample i recorded
[~84kB]
http://www.hotlinkfiles.com/files/161131_cmfmy/artifacts.mp3
You can hear there a rotating sine wave sample with outerCone = 60° and
innerCone = 40°, while listener and source aren't moving.
The artifacts are noticeable especially during the interpolation between
inner and outer cone. Even at update rates >100 times/second(but it
gets less intense/often).
Same occurs with "fast" moving sources or listeners.
If anyone has an idea, let me know.
Thx,
matze
Daniel PEACOCK schrieb:
> Hi,
>
> Can you please try installing the new OpenAL run-times available from
> http://developer.creative.com/landing.asp?cat=1&sbcat=31&top=38
> <http://developer.creative.com/landing.asp?cat=1&sbcat=31&top=38> and
> seeing if this improves the situation?
>
> Thanks,
>
> Dan
> Creative Labs, Inc.
>
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> Subject
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> [Openal] choppy sound :(
>
>
>
>
> oooops,
> i forgot to change the mails-subject.
> sorry.
> and sorry for this mail, explaining the obvious.
>
> matze
>
>
>
> M. Kalthoff schrieb:
> > Hi everyone,
> >
> > i've got a little problem, and hope someone can help.
> > the sound is kind of chopped if i quickly move the listener or source.
> > i'm updating as suggested in the effects extension guide.pdf[p. 45]
> > at approximately 30 times per second.
> > (the problem is the same but a little less noticeable if i remove the
> > brake and update at >100 times per second)
> >
> > current hardware setup is:
> > Pentium 4 2,4GHz
> > 512MB
> >
> > [0] "Generic Software" (default)
> > Effect Extension Supported: YES
> > Supported Specification Version: 1.1
> >
> > Max Sources: 256
> > Max Effect Slots: 128
> > Max Aux Effect Slots: 1
> > Max Aux Effect Slot Sends: 1
> > [...]
> >
> >
> > current test-scene setup is:
> > - 1 sound source (a looping sine wave sample)
> > at [0, 0, 0]
> > slowly rotating (10s per 360°)
> > inner cone = 45°
> > outer cone = 180°
> >
> > everything sounds fine, is directional and calculated correctly,
> > i guess.
> > if i now quickly move the listener(which is attached to the camera),
> > the sound gets choppy as if i wouldn't update the listeners position
> > as often as needed.
> >
> > would be nice if someone could give me a hint for fixing this.
> > thanks.
> >
> > m. kalthoff
>
>
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