[Openal] Recording and Playing Simultaneously
Spike7d5
spike7d5 at yahoo.com
Mon Jul 23 14:17:01 PDT 2007
Hello,
I want to record and play sound at the same time, but I don't know how to do
this. I've managed to play my own recordings, but I can't manage to combine
these 2 together. Can anybody help me, please?
Throughout the program, every AL function is checked for errors, and one
appears at alBufferData - "invalid value passed to AL function". Here is a
small portion of my code, that I believe is important. And also, I must say
that the program never gets to that printf.
ALCdevice *deviceCapture = alcCaptureOpenDevice(NULL, 22050,
AL_FORMAT_MONO8, (ALCsizei) 10000);
...
char bufferCapture[220500];
int total = 0;
while (key != 27)
{
ALCint samples;
alcGetIntegerv(deviceCapture, ALC_CAPTURE_SAMPLES, 1, &samples);
if (samples >= 1)
{
alcCaptureSamples(deviceCapture, bufferCapture, samples);
if ((result = alGetError()) == AL_NO_ERROR)
{
alBufferData(buffer, AL_FORMAT_MONO8, bufferCapture, samples, 22050);
if ((result = alGetError()) != AL_NO_ERROR)
{
printf("Error setting capture buffer: %s\n", getErrorString(result));
_getch();
return -1;
}
alSourcePlay(source);
total += samples;
printf("%d\n", total);
}
else
{
printf("Error getting samples: %s\n", getErrorString(result));
_getch();
return -1;
}
}
if (_kbhit())
key = _getch();
}
--
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