[Openal] multiple effects attached to a effect slot?

Fabian Mathews supagu at hotmail.com
Fri Jul 20 17:27:15 PDT 2007


let me get this strait:
- i can have multiple sound sources attached to a single effect slot (ie 
effect)
- a sound source can have multiple filters
- a sound source can only belong to a single effect


>From: Daniel PEACOCK <dpeacock at creativelabs.com>
>To: "Fabian Mathews" <supagu at hotmail.com>
>CC: openal at opensource.creative.com
>Subject: Re: [Openal] multiple effects attached to a effect slot?
>Date: Thu, 19 Jul 2007 10:37:18 -0700
>
>
>
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>Hi,
>
> >> can multiple effects be attached to an auxillery effect slot?
>
>Not simultaneously - but you can attach different effects at different 
>times.   An Effect object is
>just set of parameters for a particular effect, e.g it could be a  Bathroom 
>Reverb preset, or it
>could be a Donald Duck Pitch Shifter preset.   Either of the Effects can be 
>attached to the Effect
>Slot at different times.
>
>Dan
>Creative Labs, Inc.
>
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>
>
>              "Fabian Mathews"
>              <supagu at hotmail.com>
>              Sent by:                                                      
>                       To
>              openal-bounces at opensource.c         
>openal at opensource.creative.com
>              reative.com                                                   
>                       cc
>
>                                                                            
>                  Subject
>              07/19/2007 01:54 AM                 [Openal] multiple effects 
>attached to a effect
>                                                  slot?
>
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>can multiple effects be attached to an auxillery effect slot? if so, how
>if not, why is there a seperation between an effect slot an an effect?
>
>im using the line:
>
>alAuxiliaryEffectSloti(uiEffectSlot[0],
>               AL_EFFECTSLOT_EFFECT, uiEffect[0]);
>
>must we attach an array and use alAuxiliaryEffectSlotiv?
>
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