[Openal] MacOSX OpenAL 1.1 & FreeALUT problems & universal binary issues

Mauti mauti at damnr6.com
Wed Jul 4 10:25:48 PDT 2007


Hi Peter,

well that's what I wanted to use. I just added the OpenAL framework  
that comes along with Tiger. When I compile it for PPC no big deal.  
However for an unkown reason as soon as I want to build it as  
universal binary I get the warning below:

/usr/bin/ld: warning /Developer/SDKs/MacOSX10.4u.sdk/Library/ 
Frameworks/OpenAL.framework/OpenAL cputype (18, architecture ppc)  
does not match cputype (7) for specified -arch flag: i386 (file not  
loaded)

  I don't have any troubles with OpenGL and GLUT, which also are just  
the standard PPC versions that came along with my version of Tiger.  
Do I miss something or why doesn't it compile right?

Thanks,

Mauti


Am 04.07.2007 um 17:27 schrieb Peter Mulholland:

> Hello Mauti,
>
> Wednesday, July 4, 2007, 2:56:59 PM, you wrote:
>
>
>> Well I thought I could recreate the OpenAL framework in XCode as
>> universal binary, because the complete(?) source code of OpenAL is
>> available in the svn repository!?
>
>> However does anyone have a clue how to compile it as universal binary
>> or what I'm doing wrong?
>
> Check out all of the code. The xcode project should already be setup
> to build a UB.
>
> Also - if you are only targeting 10.4, why not just use the
> OpenAL.framework that Apple ship with that OS ?
>
> -- 
> Best regards,
>  Peter                            mailto:darkmatter at blueyonder.co.uk
>
> _______________________________________________
> Openal mailing list
> Openal at opensource.creative.com
> http://opensource.creative.com/mailman/listinfo/openal
>



More information about the Openal mailing list