[Openal] OpenAL-Sample

Chris Robinson chris.kcat at gmail.com
Thu Aug 9 13:49:34 PDT 2007


On Thursday 09 August 2007 07:32:02 am Quattro IV wrote:
> Is there a reason why there isn't a package for the cross-platform
> implementation of OpenAL on the downloads page at http://www.openal.org ?

The source code for OpenAL on the downloads page is the Sample Implementation, 
which is supposed to be cross-platform. It is rather old, though (the SVN 
version is much newer). After my latest patches get looked at and I 
(hopefully) get them in, I'll start seeing what I can do to get together 
another release.

> I 
> noticed that the name includes the word Sample, is this truly a sample? If
> so, is there a different cross-platform implementation?

It's a sample in the sense of "this is a basic software implementation you can 
bring to many other platforms". It is cross-platform, and the only 
implementation that works properly on Linux and *BSD and such.

> I'm running 
> windows, does the windows version have better performance than the
> OpenAL-Sample implementation on windows OS?

The Windows version can get you better performance since it can take advantage 
of DirectSound3D acceleration, if you have it available.


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