[Openal] OpenAL-Sample
Chris Robinson
chris.kcat at gmail.com
Thu Aug 9 13:49:34 PDT 2007
On Thursday 09 August 2007 07:32:02 am Quattro IV wrote:
> Is there a reason why there isn't a package for the cross-platform
> implementation of OpenAL on the downloads page at http://www.openal.org ?
The source code for OpenAL on the downloads page is the Sample Implementation,
which is supposed to be cross-platform. It is rather old, though (the SVN
version is much newer). After my latest patches get looked at and I
(hopefully) get them in, I'll start seeing what I can do to get together
another release.
> I
> noticed that the name includes the word Sample, is this truly a sample? If
> so, is there a different cross-platform implementation?
It's a sample in the sense of "this is a basic software implementation you can
bring to many other platforms". It is cross-platform, and the only
implementation that works properly on Linux and *BSD and such.
> I'm running
> windows, does the windows version have better performance than the
> OpenAL-Sample implementation on windows OS?
The Windows version can get you better performance since it can take advantage
of DirectSound3D acceleration, if you have it available.
More information about the Openal
mailing list