[Openal] Typical settings for streaming sources
Ed Phillips
ed at udel.edu
Wed Oct 11 09:59:17 PDT 2006
Hi,
On Wed, 11 Oct 2006, Nolan Darilek wrote:
> Second, what streaming settings are typical for a 3-D game, if such "typical"
> values can be said to exist? :)
I think we use a 150 msec interval for sound updating in our game. I'm
not sure if we actually try to double-check OpenAL to see if there is an
underflow or not. Have you tried just queueing the buffers at intervals
and setting the "playing" state each time...? I haven't been able to look
at the sound stuff in our game for some time now (busy with other things),
so this might not be completely accurate...
Hope this helps!
Ed
Ed Phillips <ed at udel.edu> University of Delaware (302) 831-6082
Systems Programmer IV, Network and Systems Services
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