[Openal] Re: Effects on the wrong sounds
Colin Walder
cwalder at frd.co.uk
Tue Oct 3 02:05:10 PDT 2006
I can't supply the source code but I'll see if I can reproduce it in EFX10
Show. Incidentally I think I may have stumbled upon another bug while
using the EFX10Show in that reducing the send level on the send to an
effect seems to disable the send i.e the send is on at full value at 1.0
and is not heard at all at any other values. I've not implemented the
manual sends in-game yet so might only be something that happens in the
test app. I'll keep you posted.
Cheers,
Col
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