[Openal] Status of OpenAL 1.1 on OS X

David Guthrie dguthrie at alionscience.com
Fri Aug 11 10:43:33 PDT 2006


I attempted to build freealut on OS X.  It wouldn't build because the  
old version of alut is still compiled into the OpenAL framework.   
Essentially that means that I get duplicate symbols and it fails to  
link.  I ended up doing the same thing as Paul except that I changed  
the alut.h header to include OpenAL/al.h instead of copying another  
al.h.  Either way, it's a problem that I don't know how to fix.

David

On Aug 11, 2006, at 1:24 AM, Garin Hiebert wrote:


> Paul,
>
> It looks like you figured this out already, but for general  
> reference...
>
> Use freealut instead --
>
> http://www.openal.org/openal_webstf/specs/alut.html
>
> With OpenAL 1.1, it was decided to get rid of the old built-in ALUT  
> functions (on some platforms) and go with a separate library  
> referred to as "freealut."  The source code is in the source  
> repository, and should be buildable on OS X (if not, it shouldn't  
> be a huge project to get it to build, and I'm sure Sven would like  
> the patch).
>
> Garin
>
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