[Openal] More Newbie Questions
cshare01 at qub.ac.uk
Thu Oct 27 04:48:00 PDT 2005
I'm trying to get my head around how OpenAL works, in particular, the
way it creates the effects of distance and direction.
According to replies to my previous post, these effects are either
created in hardware or software. The software implementation is located
in ALu.c, specifically in the aluCalculateSourceParameters(...) function.
Am I right in saying that the software implementation doesn't use HRTFs
for creating the directional effects, and that this effect is created by
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