[Openal] AL newbie
frag_dz8 at libero.it
Sat Feb 19 10:48:05 PST 2005
Il gio, 2005-02-17 alle 18:12, dpeacock at creativelabs.com ha scritto:
> ... We also have
> (native) implementations of OpenAL that talk directly to our hardware,
> which are also private. These native implementations offer the fastest
That sounds quite interesting to me. I was thinking AL implementations
were just DirectX wrappers. I'm glad I were wrong. Are those native
implementations given with the (creative) SDK? How much this affect
performance? I realize this second question really depends also from the
app, anyway I can live with just a a coarse estimation.
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