[Openal] No sound in armyops with latest cvs
Julian Sikorski
lordzanon at poczta.onet.pl
Mon Dec 12 10:34:43 PST 2005
Sven Panne napisał(a):
> That's a bit obscure: First openal.so is successfully opened (and
> presumably successfully loaded), then its dependencies (SDL, aRts, ALSA,
> ...) and then openal.so.so" is tried?! I've got no clue why this
> happens for your setup, Ryan can you guess what's happening here? As
> I've said: Things work for me...
>
> Cheers,
> S.
>
>
>>-----Original Message-----
>>From: openal-admin at opensource.creative.com
>>[mailto:openal-admin at opensource.creative.com] On Behalf Of
>>Julian Sikorski
>>Sent: Sonntag, 11. Dezember 2005 18:31
>>To: openal at opensource.creative.com
>>Subject: Re: [Openal] No sound in armyops with latest cvs
>>[...]
>>I have browsed through the file and noticed a few things.
>>Game tries to open openal.so.so, but it fails as no such file
>>exists. No config files you mentioned are read and no sound
>>device is opened. In my opinios the openal.so.so is the problem.
>
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What is even more wild, cmake build works fine here. It has only alsa
backend enabled, though. And FYI, the strace command likes to freeze my
system completely, I don't know why yet. The log you have was obtained
during the only case it did not freeze.
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