[Openal] Creative's drivers (Was: What if a machine doesn't have sound card? How do I do a fail-safe enumeration?)
garinh at cheesetoast.net
Tue Aug 9 19:22:07 PDT 2005
> Can it really be that hard? I don't understand why this can't be
> put out to users.
> Sounds great, but I'll believe it when I see it. I still maintain
> that it's not the driver's job to install the router and wrapper
> though. You shouldn't be distributing any version of openal32.dll
> or wrap_oal.dll with your driver sets. Unfortunately it's unlikely
> Microsoft would put the OpenAL runtime updates on Windows Update,
> which would perhaps be the most accessible end-user place for it,
> though they do appear to be opening it up in some ways now. As long
> as games install / update the runtime version as they need it, just
> as they do with DirectX, and we make sure the router updates never
> break anything, we shouldn't have a problem.
>> This is what Creative is working towards (I understand if that
>> seems unbelievable from where you sit -- we've been working
>> towards this for a long time.).
> I've been waiting for 4 years now! :-)
You're preaching to the choir... The whole situation is very
frustrating, I know.
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