[Openal-devel] OpenAL soft delays played sounds
Lukasz Pawelczyk
havner at pld-linux.org
Sat Oct 11 09:37:31 PDT 2008
Lukasz Pawelczyk wrote:
> Anyone noticed something like that? Could that be fixed? I can provide
> specific test cases if needed (game binaries + some sample data,
> recorded movies showing that or anything that might be neccessary).
I just noticed that reducing "refresh" helps here. 2048 works pretty
well, but below that I start to hear statics (with mmap).
Is it supposed to work that way?
I imagine that there has to be buffer filled before it will play on the
device so small delay is necessary. What's this value for creative openal?
--
Regards Havner {jid,mail}:havner(at)pld-linux.org
"Quis custodiet ipsos custodes?"
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