RE: Re: [Openal-devel] OpenAL Soft 1.2.218 released
Sherief N. Farouk
sherief at mganin.com
Thu Jan 24 12:08:57 PST 2008
>oh yeah, that would be great!
>would it be with some timing control, or real time
>(we have an option to shoot high quality game
>replays to video files.
>But so far, to add the sound track, you have to set
>the recording device
>to "loopback" - or whatever it's called, I don't
>remember- and play the
>sound and record back in real time. not very
>elegant nor high quality...)
It should be customizable, as in CGI rendering. A buffer of play length 1:00 can be rendered in real-time, or in as-fast-as-you-can mode (or as slow as you can, depending on the complexity on your DSP effects.)
Which brings up another point I'm working on: Custom DSP effects (Really custom, and not EFX style. Custom as in Coded-in-C-Like-Language).
Stay tuned, will post loads of new material in a couple of weeks.
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