RE: Re: [Openal-devel] openal-soft

Sherief N. Farouk sherief at mganin.com
Wed Feb 6 16:24:41 PST 2008


Garin:
Don't you work for Creative Labs? Why're you referring to them in third person or as "they"?..

- Sherief

>----- ------- Original Message ------- -----
>From: "Garin Hiebert" <garinh at cheesetoast.net>
>To: openal-devel at opensource.creative.com
>Sent: Wed, 06 Feb 2008 23:54:53
>
>
>> what was I was going to say was that both of
>these companies took it 
>> from Linux and 'forked' it leaving Linux one in
>poor shape.
>
>This statement is actually true.  The Windows and
>original MacOS code 
>(for OS 8/9/X -- now abandoned) were done at
>Creative independently of 
>the Linux codebase, which was done at Loki
>Entertainment.  OpenAL-soft 
>is actually a port of the Windows code to Linux
>(now with many 
>improvements!).
>
>It's true that the Windows branch has been
>stagnant, but the 
>implication that Creative has been unethical with
>regard to the license 
>is untrue.  They released their code way back in
>2000 under the LGPL, 
>maintained it for a number of years, and it is now
>being used under 
>that license to create a modern truly
>cross-platform codebase, which is 
>a wonderful thing IMHO.
>
>With regard to the modern (OS X) MacOS X code, in
>the past it was 
>receiving periodic updates from Apple when they hit
>major internal 
>milestones.  I don't know the current status -- it
>may be a little 
>stagnant as well.
>
>Garin
>
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