RE: Re: [Openal-devel] openal-soft
Sherief N. Farouk
sherief at mganin.com
Wed Feb 6 16:24:41 PST 2008
Garin:
Don't you work for Creative Labs? Why're you referring to them in third person or as "they"?..
- Sherief
>----- ------- Original Message ------- -----
>From: "Garin Hiebert" <garinh at cheesetoast.net>
>To: openal-devel at opensource.creative.com
>Sent: Wed, 06 Feb 2008 23:54:53
>
>
>> what was I was going to say was that both of
>these companies took it
>> from Linux and 'forked' it leaving Linux one in
>poor shape.
>
>This statement is actually true. The Windows and
>original MacOS code
>(for OS 8/9/X -- now abandoned) were done at
>Creative independently of
>the Linux codebase, which was done at Loki
>Entertainment. OpenAL-soft
>is actually a port of the Windows code to Linux
>(now with many
>improvements!).
>
>It's true that the Windows branch has been
>stagnant, but the
>implication that Creative has been unethical with
>regard to the license
>is untrue. They released their code way back in
>2000 under the LGPL,
>maintained it for a number of years, and it is now
>being used under
>that license to create a modern truly
>cross-platform codebase, which is
>a wonderful thing IMHO.
>
>With regard to the modern (OS X) MacOS X code, in
>the past it was
>receiving periodic updates from Apple when they hit
>major internal
>milestones. I don't know the current status -- it
>may be a little
>stagnant as well.
>
>Garin
>
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