[Openal-devel] Invalidate current context if the current context is being destroyed

jdaly jdaly at ist.ucf.edu
Sat Jul 21 14:08:00 PDT 2007


Chris Robinson wrote:
> As the title says, for the SI, this invalidates the current context if it's 
> being destroyed. I realize the spec says that destroying the current context 
> should result in an error, however the Windows version will happily destroy 
> it.. as well, Creative's own demos have a habit of destroying the current 
> context, and some Windows games seem to rely on being able to as well.
>   

Committed.

--"J"




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