[Openal-devel] [Fwd: [PATCH] MMX routines for mixing audio (l
inux) (v2)]
Stephen J Baker
sjbaker at link.com
Wed Sep 21 05:40:58 PDT 2005
Panne Sven Com MD PBM IPM TPS 4 wrote:
> The problem is not a lack of interest, but more a lack of time on my side:
> I'm currently quite busy fighting about ALUT spec details with Steve >:-)
I think I mentioned that there were probably more productive uses of your time! :-P
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The second law of Frisbee throwing states: "Never precede any maneuver
by a comment more predictive than "Watch this!"...it turns out that
this also applies to writing Fragment Shaders.
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Steve Baker (817)619-2657 (Vox/Vox-Mail)
L3Com/Link Simulation & Training (817)619-2466 (Fax)
Work: sjbaker at link.com http://www.link.com
Home: sjbaker1 at airmail.net http://www.sjbaker.org
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