[Openal-devel] mixaudio question
Ryan C. Gordon
icculus at clutteredmind.org
Thu Oct 20 03:32:04 PDT 2005
> That's certainly useful but in that form it's not aided by OGG/Vorbis
> at all - this is very well covered by libraries like Ryan's
> PhysicsFS <http://icculus.org/physfs/> which I can recommend
> to any game developer.
(And just to plug my own libraries, apparently Transgaming has PhysicsFS
integrated into Torque, since they used it for the Playstation 2 version
of Marble Blast they showed at IndieGamesCon last week...)
--ryan.
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